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Random Events

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Just when a level starts to feel under control, the school bell rings. Random events in Baldi’s Basics Plus can flood the halls, fill them with fog, flip gravity or send a crowd of students rushing past you. Some of them help, most of them hurt, and all of them change how you should play for the next minute or two. This guide lists every confirmed event and how to handle it.

School bellWarning
Baldi on the TVAnnounced by
0.12Newest events
0.14.5Checked for version

How events work

Events start during a level, without you doing anything. The school bell rings as a warning, and Baldi announces the event on the TV screen in your HUD. Which events can appear depends on the level’s seed, but since version 0.6 their order and timing vary on every attempt, so replaying a level doesn’t mean the same event hits at the same moment.

All confirmed events

Event What happens Good or bad
Broken Ruler Baldi breaks his ruler, so for a while you can’t hear his slaps Bad: you lose your best warning
Party A party starts in the Principal’s office, with a random item to get there Mostly good
Fog Fog fills the hallways and limits vision for you and every character Mixed
Flood The school floods: everyone moves slower, doors stay open, whirlpools appear Bad
Test Procedure After a countdown, all lockdown doors close for a while Bad if you are on the wrong side
Mystery Room A door appears that leads to a hidden room with a valuable item Good
Gravity Chaos Gravity flips in places; characters who aren’t upside down like you can’t interact with you Mixed
Balder Dash Rolling “balders” crush anyone they hit for a few seconds Bad
Student Shuffle A long line of students rushes through the level, pushing everyone Mixed

Broken Ruler

Baldi’s ruler slaps are the main way you hear him coming. During Broken Ruler, they stop. Baldi still hunts you as usual, you just can’t hear him. Slow down, check corners and use the Baldicator in the corner of your screen to see when he is heading towards a sound.

Party

A party starts in the Principal’s office, and characters gather there. It’s a Bully, Chalkles and The Test don’t attend. You can get a random item at the party. The Principal doesn’t join while he is chasing you, and if you lure him with a Principal Whistle during the party, he freezes at your location until it ends.

Pro tip

A Party is one of the best moments to collect notebooks: many characters are busy in one room, far from the rest of the school.

Fog and Flood

Fog limits vision for everyone. Baldi can’t see you from as far away, but you can’t see him either. Rely on sound and keep moving through areas you already know.

Flood is harder. Everyone moves slower, regular doors stay open and whirlpools appear. A whirlpool can take one of your items and can move characters around, including It’s a Bully. Underwater, characters can’t see you, which can help you slip away.

Test Procedure

After a countdown, every lockdown door on the level closes for a while, blocking the hallways they guard. On a Factory level, where lockdown doors are part of every route, it can cut you off from half the map. When you hear the countdown, think about which side of the doors you want to be on.

Mystery Room

A new door appears somewhere on the level, leading to a hidden room with a valuable item inside. Gotta Sweep can’t enter it. If you can reach it safely, it is usually worth the detour.

Gravity Chaos

Gravity flippers turn you upside down. While you are upside down, characters who aren’t can’t interact with you, and the other way around. Time freezes during the flip itself, and since version 0.14.2 the quick map mirrors while you are upside down so it still matches what you see. With the reduced flashing option turned on, the flip animation is skipped.

Balder Dash

Added in version 0.12. Several balders roll around the level at random for a while. Anything they hit is crushed for a few seconds, and they can break windows and open locked doors. When two balders collide, one crumbles, and after enough time all of them crumble. Since version 0.14.3 they enter and leave the level through special curtain doors instead of the elevators.

Watch out

Being crushed with Baldi nearby is dangerous. During Balder Dash, avoid long open hallways where balders have room to build up speed.

Student Shuffle

Also added in version 0.12 and reworked in version 0.14.3. One long line of students follows a leader carrying a “follow me” flag through the level, pushing anyone it runs into. If the line is broken, for example by a closing door, the students form a portal across the gap that teleports anyone pulled into it to the other side. The students arrive and leave through curtain doors.

Handling any event

  • Listen for the bell and read Baldi’s announcement.
  • Decide quickly whether the event helps (Party, Mystery Room) or hurts.
  • For bad events, stop collecting and get to a safe spot you know.
  • For good events, use the time to collect notebooks or items.
  • Keep an eye on the level timer while you wait an event out.

FAQ

Can I predict events with a seed?

Partly. The selection of events depends on the seed, but their order and timing change on every attempt.

Which characters skip the Party?

It’s a Bully, Chalkles and The Test.

What are the newest events?

Balder Dash and Student Shuffle, added in version 0.12.

See how events fit into each level type in the Floors & Levels section, and read the Factory guide for more on lockdown doors.

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More in Floors & Levels

All guides →

Schoolhouse Levels

Rooms, hallway objects, vents and students: how to read levels 1 to 3 at a glance.

Laboratory

Four sections, teleporters, faculty-only doors and the wormhole room explained.

Factory

Lockdown doors, roto-halls, conveyor belts and the crane room, and how to route through them.

Maintenance

Power levers, the fuse and the breaker: how to clear the stealth level without a blackout.

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